top of page

Ona and Yapi

the Dancers of Fire and Thunder

image_2024-03-23_042111122.png

Abilities

Ona was discovered first.

He was in the center of a prairie fire, flames raging around him with a terrified look in his eyes. He was lost. He was scared.

The Bonemother took one look at him and pulled him into an embrace, using her magic to quench the raging fire around them, shuffling dirt around to calm the raging inferno.

 

It took nearly a month for Ona to die the first time.

He was learning to hunt bison alongside the other boys when his magic showed its ugly head, invoking a fire in front of his horse and terrifying it. With a rear and a whinny, the horse sent Ona falling to the ground, into the herd of stampeding bison.

The Bonemother expected to collect his corpse.

The Bonemother found a lost boy, terrified of the world around him with no idea of where he was. He called himself Yapi, and though he had the body of Ona, the Bonemother could tell in one glance that this was not Ona.

 

It took only a week for Yapi to die the first time.

He was learning about gathering berries on the prairie, about what herbs could heal and what herbs could harm, when the Bonemother had a hunch and gave him lethal berries. She watched in fascination as he died, silently choking on a handful of harmless looking, yet deadly nightshade berries. He did not realize why he died, and was gone in less than a minute.

 

The boy who opened his eyes was terrified, and lost. He called himself Ona, and that was when the Bonemother knew she had come across the result of a powerful curse.

 

“Where is Yapi?” Were the first words that Ona asked. 

“Can you bring me to Ona?” Were the first words that Yapi asked.

“I must find my other half,” they both insisted. “I must find my heart.”

Passive: the Cursed Lovers

Ona and Yapi can only transform into the other upon taking fatal damage.

Passive: A Damned Form

Ona and Yapi have no health regeneration, and are unable to gain any. However, after casting an ability, they are briefly invulnerable and untargetable for 0.5 seconds and deal true damage to themselves based on the cost of the ability used.

Ona and Yapi heal for 10% + (7.5% AP) damage that they deal, tripled against enemy Champions and Large or Epic Monsters.

All abilities will highlight if their usage would kill Ona or Yapi.

Passive: In Tempo

Ona and Yapi’s abilities require a Dance of Fire and Thunder to be active before activating any other ability, and automatically start the game with it learned.

Q: A Dance of Fire and Thunder
5% max health
2% max health per cast

Ona stomps his foot, erupting a growing circle of flame around him for up to 400 units, stopped by terrain. This deals damage to all enemies nearby. Enemies within the fire take 5/8/11/14/17 + 20% AP magic damage per quarter second while within the circle of flame.

Ona may recast indefinitely if it hits at least one target, pushing the growing circle of flame outward by another 200 units with each stomp… If he can time the recast at 2 second intervals. Missing the interval or incorrectly timing it will cause Ona to stumble, dealing damage to him again and ending the Dance.

-----------------------------------------------------------------------------------------------------

Yapi twirls his shawl, gaining damage resistance as he dances and erupting a boom of thunder around himself for 400 units, dealing 30/40/50/60/70 + 45% AP magic damage. While Yapi dances, he powers an aura that slowly increase the damage resistance of his allies within the same area affected by the thunder.

If Yapi can recast every 2 seconds, the aura will grow in size by 200 units with each stomp, stopping on terrain. On each recast, the aura will shake and erupt, dealing damage to all enemies contained within it. Missing the interval or incorrectly timing it will cause Yapi to stumble, dealing damage again and ending the Dance.

----------------------------------------------------------------------------------------------------

Both dances will follow Ona and Yapi around the map, retaining their size as they move and reshaping to match the terrain within range. Ona and Yapi reduce their movement by 25% while dancing.

Passive: A Dance With Death

Ona and Yapi require a Dance of Fire and Thunder to cast at set intervals, which will indefinitely continue the ability. Ona and Yapi may continue the dance of the other, potentially allowing for a powerful combination of both dances playing at once.
If one Dance is still present when Ona or Yapi casts R (Immolation or Annihilation), the Dance will pause and automatically restart alongside the new dancer’s dance.

R: Immolation
% Max health over 2 seconds
100/80/60 sec CD

Ona leaps into the air, becoming untargetable for 2 seconds. Over this duration, he deals damage equal to the cost of the ability to all enemies within his Dance. After this duration, he deals the same damage again instantly.

Cost: 20% + (1% per 100 AP + 5% per 100 bonus health) true damage

R: Annihilation
% Max health over 2 seconds
100/80/60 sec CD

Yapi leaps into the air, becoming untargetable for 2 seconds. Over this duration, he deals damage equal to the cost of the ability to all enemies within his Dance. After this duration, he heals allies for an amount equal to the damage dealt to all enemies by the ability.

Cost: 20% + (1% per 100 AP + 5% per 100 bonus health) true damage

bottom of page